Demoreel 3/3 FX Animation Second Master

The work I’m bringing today is a class project I have made with my classmates and teachers. My work was to create an enemy character for the game we were developing, named: Robots, Death & Venice in Unreal Engine. Firstly,…

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The work I’m bringing today is a class project I have made with my classmates and teachers. My work was to create an enemy character for the game we were developing, named: Robots, Death & Venice in Unreal Engine. Firstly, I made some research and looked for concepts and references.

I really love science fiction movies, and this project had it all.

Modeling and Hardsurface in 3dsMax, textured in Substance Painter (PBR Metalic). For baking and render, I normally used Marmoset Toolbag.
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For more information and to learn more about the process of this project you can visit:
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https://polycount.com/discussion/219584/ue4-robots-death-venice#latest
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https://twitter.com/R_D_Venice
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I hope you like it 🙂

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